strings = [
  ("no_string", "NO STRING!"),
  ("empty_string", " "),
  ("yes", "Yes."),
  ("no", "No."),
# Strings before this point are hardwired.  
  ("blank_string", " "),
  ("error_string", "ERROR!!!ERROR!!!!ERROR!!!ERROR!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!!"),
  ("none", "none"),
  ("noone", "noone"),
  ("reg60_s61", "{reg60} {s61}"),
  ("s50_period", "{s50}."),
  ("s50_comma_s51", "{s50}, {s51}"),
  ("s50_and_s51", "{s50} and {s51}"),
  ("reg60_wounded", "{reg60} wounded"),
  ("reg60_killed",  "{reg60} killed"),
  ("parenthesis_s50", " ({s50})"),
  ("parenthesis_s50_comma_s51", " ({s50}, {s51})"),
  ("parenthesis_killed", " (killed)"),
  ("parenthesis_wounded", " (wounded)"),
  ("s50_s51", "{s50} {s51}"),
  ("s60_comma_s61", "{s60}, {s61}"),
  ("s60_comma_s62", "{s60}, {s62}"),
  ("s60_comma_s63", "{s60}, {s63}"),
  ("s60_and_s61", "{s60} and {s61}"),
  ("s60_and_s62", "{s60} and {s62}"),
  ("s60_and_s63", "{s60} and {s63}"),
  
  ("debug_string_1", "s40 = {s40} s41 = {s41} reg40 = {reg40} reg41 = {reg41}"),
  ("tutorial", "Tutorial"),
  ("raiders_reached_base", "The raiders have reached their base."),
  ("nobleman_reached_destination", "The nobleman has reached his destination."),
  ("bandits_eliminated_by_another", "The troublesome bandits have been eliminated by another party."),
  ("msg_battle_won","Battle won! Press tab key to leave..."),
  ("tutorial_map1","You are now in the map mode. Left click on the map to travel/enter towns/or engage other parties. Normally time does not progress in the map screen if your party is not moving. If you want to wait at a certain location press and hold down the space bar."),

  ("tutorial_action1","This is the town of Zendar. Your adventures start here. Be sure to talk to everybody in the town; remember, there are always things to be done and not enough able bodies to do them."),
  ("tutorial_action2","Use the A, S, D, W keys to move. Use the F key to open doors, activate objects and talk to people. Press the TAB key to leave the town or to retreat a battle. To see a complete list of key bindings, press Escape key, select <Options>, and then <Controls>."),

  ("tutorial_camp1","This is training ground where you can learn the basics of the game. Use A, S, D, W keys to move and the mouse to look around."),
  ("tutorial_camp2","F is the action key. You can open doors, talk to people and pick up objects with F key. If you wish to leave a town or retreat from a battle, press the TAB key."),
  ("tutorial_camp3","Training Ground Master wishes to speak with you about your training. Go near him, look at him and press F when you see the word \"Talk\" under his name. "),
  ("tutorial_camp4","To see the in-game menu, press the Escape key. If you select <Options>, and then <Controls> from the in-game menu, you can see a complete list of key bindings."),
  ("tutorial_camp6","You've received your first quest! You can take a look at your current quests by pressing the Q key. Do it now and check the details of your quest."),
  ("tutorial_camp7","You've completed your quest! Go near Training Ground Master and speak with him about your reward."),
  ("tutorial_camp8","You've gained some experience and weapon points! Press C key to view your character and increase your weapon proficiencies."),
  ("tutorial_camp9","Congratulations! You've finished the tutorial of Mount&Blade. Press TAB key to leave the training ground."),

  ("tutorial_enter_melee", "You are entering the melee weapon training area. The chest nearby contains various weapons which you can experiment with. If you wish to quit this tutorial, press TAB key."),
  ("tutorial_enter_ranged", "You are entering the ranged weapon training area.  The chest nearby contains various ranged weapons which you can experiment with. If you wish to quit this tutorial, press TAB key."),
  ("tutorial_enter_mounted", "You are entering the mounted training area. Here, you can try different kinds of weapons while riding a horse. If you wish to quit this tutorial, press TAB key."),
#  ("tutorial_usage_sword", "Sword is a very versatile weapon which is very fast in both attack and defense. Usage of one handed swords are affected by your one handed weapon proficiency. Focus on the sword and press F key to pick it up."),
#  ("tutorial_usage_axe", "Axe is a heavy (and therefore slow) weapon which can deal high damage to the opponent. Usage of one handed axes are affected by your one handed weapon proficiency. Focus on the axe and press F key to pick it up."),
#  ("tutorial_usage_club", "Club is a blunt weapon which deals less damage to the opponent than any other one handed weapon, but it knocks you opponents unconscious so that you can take them as a prisoner. Usage of clubs are affected by your one handed weapon proficiency. Focus on the club and press F key to pick it up."),
#  ("tutorial_usage_battle_axe", "Battle axe is a long weapon and it can deal high damage to the opponent. Usage of battle axes are affected by your two handed weapon proficiency. Focus on the battle axe and press F key to pick it up."),
#  ("tutorial_usage_spear", "Spear is a very long weapon which lets the wielder to strike the opponent earlier. Usage of the spears are affected by your polearm proficiency. Focus on the spear and press F key to pick it up."),
#  ("tutorial_usage_short_bow", "Short bow is a common ranged weapon which is easy to reload but hard to master at. Usage of short bows are affected by your archery proficiency. Focus on the short bow and arrows and press F key to pick them up."),
#  ("tutorial_usage_crossbow", "Crossbow is a heavy ranged weapon which is easy to use and deals high amount of damage to the opponent. Usage of crossbows are affected by your crossbow proficiency. Focus on the crossbow and bolts and press F key to pick them up."),
#  ("tutorial_usage_throwing_daggers", "Throwing daggers are easy to use and throwing them takes a very short time. But they deal light damage to the opponent. Usage of throwing daggers are affected byyour throwing weapon proficiency. Focus on the throwing daggers and press F key to pick it up."),
#  ("tutorial_usage_mounted", "You can use your weapons while you're mounted. Polearms like the lance here can be used for couched damage against opponents. In order to do that, ride your horse at a good speed and aim at your enemy. But do not press the attack button."),

  ("tutorial_melee_chest", "The chest near you contains some of the melee weapons that can be used throughout the game. Look at the chest now and press F key to view its contents. Click on the weapons and move them to your Arms slots to be able to use them."),
  ("tutorial_ranged_chest", "The chest near you contains some of the ranged weapons that can be used throughout the game. Look at the chest now and press F key to view its contents. Click on the weapons and move them to your Arms slots to be able to use them."),

  ("tutorial_item_equipped", "You have equipped a weapon. Move your mouse scroll wheel up to wield your weapon. You can also switch between your weapons using your mouse scroll wheel."),

  ("delivered_damage", "Delivered {reg60} damage."),
  ("archery_target_hit", "Distance: {reg61} yards. Score: {reg60}"),
  
  ("use_baggage_for_inventory","Use your baggage to access your inventory during battle (it's at your starting position)."),
  ("cant_use_inventory_arena","Can't access inventory in the arena."),
  ("cant_use_inventory_disguised","Can't access inventory while you're disguised."),
  ("cant_use_inventory_tutorial","Can't access inventory in the training camp."),
  
  ("you_approach_town","You approach the town of "),
  ("you_are_in_town","You are in the town of "),
  ("you_are_in_castle","You are at the castle of "),
  ("you_sneaked_into_town","You have sneaked into the town of "),
  ("town_nighttime","It is late night and honest folk have abandoned the streets."),
  ("door_locked","The door is locked."),
  ("castle_is_abondened","The castle seems to be unoccupied."),
  ("town_is_abondened","The town has no garrison defending it."),
  ("place_is_occupied_by_player","The place is held by your own troops."),
  ("place_is_occupied_by_enemy", "The place is held by hostile troops."),
  ("place_is_occupied_by_friendly", "The place is held by friendly troops."),

  ("do_you_want_to_retreat", "Are you sure you want to retreat?"),
  ("give_up_fight", "Give up the fight?"),
  ("do_you_wish_to_leave_tutorial", "Do you wish to leave tutorial?"),
  ("do_you_wish_to_surrender", "Do you wish to surrender?"),
  ("can_not_retreat", "Can't retreat. There are enemies nearby!"),

#  ("entrance_to_town_forbidden","It seems that the town guards have been warned of your presence and you won't be able to enter the town unchallenged."),
  ("entrance_to_town_forbidden","The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged."),
  ("sneaking_to_town_impossible","The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself."),
  ("sneaked_into_town","You have sneaked into the town."),
  ("lord_denied_request","Your request has been denied!"),
  ("sneak_into_town_successfull","You manage to sneak into the town without being noticed."),


  ("place_ladders_success", "Despite being under fire, your soldiers manage to place some ladders on the walls. You can now begin the main phase of the attack."),
  ("place_ladders_failure", "Your soldiers are all massacred before they can place the ladders."),

  ("attack_walls_success", "After a bloody fight, your brave soldiers manage to claim the walls from the enemy."),
  ("attack_walls_failure", "Your soldiers fall to the last man as they charge the walls wave after wave."),
  ("attack_walls_continue", "A bloody battle ensues and much bravery is shown by both sides. Despite the efforts of your warriors, the castle is still held by the enemy."),

  ("order_attack_success", "Your soldiers fight bravely and defeat the enemy."),
  ("order_attack_failure", "You watch the battle in despair while the enemy slays your soldiers to the last man."),
  ("order_attack_continue", "Your soldiers engage the enemy but they are unable to defeat them."),

  ("join_order_attack_success", "Your soldiers fight bravely together with your allies and defeat the enemy."),
  ("join_order_attack_failure", "You watch the battle in despair while the enemy slays your soldiers to the last man."),
  ("join_order_attack_continue", "Your soldiers engage the enemy together with your allies but they are unable to defeat them."),

]
